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Full-time Programming Intern or Contract Position

at Shanna Tellerman in San Francisco, California

Wild Pockets is a free, browser-based 3D game engine and surrounding eco-system for indie game developers.  Building upon a library of shared community assets, we are on a mission to make building fantastic games possibly for small developers. This cutting edge game platform is being developed by Sim Ops Studios, a fast growing company with offices in the San Francisco Bay Area and Pittsburgh, PA.


We are currently seeking a programming intern or contractor to assist in the development of art exporters.


Internship or Contract Position Basics:  This is a paid position, rate will be determined based on experience of candidate. This can also be done for course credit.


Candidate will ideally work at least 20 hours a week in our California or Pennsylvania office.


Remote applicants will also be considered


Description of Duties:




  • You will work with the engineering team to further enhance, test and develop features for the art exporters for the Wild Pockets engine




  • You will have direct input to the process of designing and implementing game engine compatibility features




  • You will be working with the Wild Pockets model file format to export geometry, maps, and animations into the WP file format




Ideal Candidates:



  • Junior undergrad or above in Computer Science

  • Experience with C++

  • Good debugging skills

  • Experience working with Autodesk Maya, 3DS Max or similar modeling programs

  • Experience working with game engine pipelines


 



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Published at 27-01-2010
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