applicants
Junior Environment Artist at Obsidian Entertainment
at Obsidian Entertainment in Irvine, California
Junior Environment Artist at Obsidian Entertainment
Obsidian Entertainment is looking for talented, self motivated Junior Environment Artists to join our growing team of RPG developers. The Environment Artist will be responsible for creating aesthetically pleasing environment s.
Applying their expert knowledge of shape and form, proportions, color and design, they will model, texture and create the materials for various types of environments in our Top Secret Project.
Requirements:
· High proficiency of a major 3D software (Max, Maya or XSI) and Photoshop
· 4-year degree form an accredited college or university or equivalent industry experience preferred
· Solid High and Low poly modeling skills
· Solid knowledge of architecture, materials and lighting
· Solid grasp of color theory
· Ability to be resourceful and come up with creative solutions
· Ability to be receptive to art direction and critiques from project art leads
· Strong foundation in traditional art
· Strong organizational and communication skills
· Ability to rapidly master proprietary tools and development pipelines
· Passion for gaming
Plusses:
· Experience with a proprietary level editor i.e. Unreal, GECK, etc.
· Working knowledge of ZBrush or Mudbox
· Concepting Skills
· Scripting Experience in MaxScript Python or MEL
· Background in Architecture, Photography or Cinematography
Responsibilities:
· Create a wide range of high quality environment art assets: props, interiors and exteriors
· Model, UV Map, texture and create the materials for environment assets
· Integrate art assets into the level editor and light exterior/interior scenes
· Work closely with Art Director and Level Designers to ensure the visual target is met or exceeded
· Complete work under reasonable deadlines
Portfolio Requirements:
· A web portfolio that demonstrates a range of high quality 3D and 2D art
· Examples of modeled, textured and light exteriors and interiors scenes
· A range of hard surface and organic models
· Breakdown list with details such as polygon and texture budgets
Portfolio Plusses
· Samples rendered in a major game engine
· Architectural Rendering Samples
· Environment Art Concept Samples
· Real-time Shader Examples
All resumes must be accompanied with Website portfolio
Simply apply via e-mail: jobs@obsidian.net
Please put the job you are applying to in the subject line please
Please no phone calls or drop ins. We only accept emailed applications
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