applicant
Maya Animator / Rigger
at Fuel Industries in
Fuel Industries is more than a typical brand building company - we're a gaming studio and an entertainment studio staffed by the best from around the world. We need more of the best - people like you. Fuel has created award winning entertainment for Global brands like McDonalds, HBO, GAP, Microsoft, The Family Guy, Fox and dozens more, delivering projects that range from interactive experiences, mobile entertainment, virtual worlds and console quality games that push broadband to the limit. Fuel will challenge you, educate you - and very often - entertain you. It can get a little nutty around here, so when you're applying to start an incredible career with us, don't forget your sense of humor.
Applicants need strong character design and traditional animation know-how, be able to work well with a team, stay cool under pressure, be passionate about your work, and above all have a top-notch demo reel.
RESPONSIBILITIES
- Work with leads and other key team members to create high quality in-game art assets for the Casual Game market.
- Responsible for the level of artistic and technical quality of the animation, in accordance with the expectations of the creative director and the producer.
- Dispatch work to the animation team members according to their abilities.
- Be part of the core team, work closely with the other core team members in order to share a common vision about the game personality.
- Be skilled with the different animation techniques.
- Provide good visual reference for animators.
- Provide feedback and support to the team.
REQUIREMENTS
- Knowledge of Maya.
- Must have advance Rigging abilities.
- Ability to meet tight deadlines.
- Strong understanding of fundamental animation principals.
Portfolios available through a website or DVD will be welcomed.
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18-03-2009
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